Stop watching. Start shipping.
Build and launch your first real project in 30 days with lessons, feedback, live calls, and a private Skool cohort.
No fluff. One deployed URL. One reviewed build. Five real user conversations.
Direct checkout on Skool · 7-day refund window
You do not need more tutorials.
You need a short path to a shipped project, feedback when you get stuck, and a reason to put your work in front of real people.
Tutorials give you pieces. They do not give you a shipped product.
Most beginners collect lessons, syntax, and half-finished projects. Then they freeze when it is time to put something real online.
AI makes demos easy. Shipping is still the hard part.
The bottleneck is knowing what to build next, what to ignore, how to deploy, how to show people, and how to fix what breaks.
You need reps with feedback.
A course can teach concepts. A cohort makes you build, submit, get reviewed, and talk to people outside your own head.
Learn the minimum. Build immediately. Ship publicly.
The mechanism is deliberately simple because beginners do not need a prettier maze. They need reps that end in a live URL.
Learn the minimum
Get enough foundation to move: internet basics, HTML/CSS, JavaScript, and React without pretending you need a CS degree first.
Build immediately
Use the lessons to produce something real instead of another isolated exercise that never leaves your laptop.
Get feedback
Submit work, ask questions in Skool, and use the weekly review cycle to correct course quickly.
Ship publicly
The goal is a live URL. Not mastery. Not perfection. Something real enough for another human to open.
Talk to users
Have 5 conversations with potential users so you learn what people actually care about before you overbuild.
136 builders already inside.
A live look at the private Skool community you will join.
Active members from 9 countries. Engineers, product managers, marketers, and students — all shipping projects together.
I went from tutorial hell to shipping my first URL in 3 weeks. The community is the secret sauce.
The goal is shipped, not mastered.
No revenue promise. No job promise. The first measurable win is getting something real online and talking to people about it.
Software alone is not the game.
You capture attention, learn what people want, build something useful, then sell it to people who already understand the problem.

This is not a pile of videos.
Calls, feedback, project reviews, and community are the forcing function. The point is to keep you building until something ships.

I learned the long way: build, ship, communicate, sell.
The point is not that Dylan is special. The point is that this skill stack can be learned: build, ship, communicate, sell.

I moved schools a lot and spent too much time online. That made me awkward, but it also put me around people who cared about building things before the real world did.
I taught myself to code at 13. By 16, I had built and sold my first software company. At 18, I sold another. The money was real, but the useful part was the skill stack underneath it.
I made money young, then lost enough of it to learn the lesson properly: flashes of success disappear if you cannot keep building, shipping, communicating, and selling.
CodeThenShip is that scar tissue turned into a course and cohort. Not guru theory. The practical loop that kept me in high-paying, respected technical work.
Exactly what you get for $197.
This should feel concrete because it is: lessons, calls, feedback, reviews, community, and grandfathered access.
50 founding spots or 30 days from first sale, whichever comes first. After that, this moves to $497. Founders keep access as the course expands.
Join Founders Edition for $197Waiting for redirect...This is not for everyone. Good.
Good fit
Not for you
Practical objections, answered.
Yes. The current curriculum starts with mindset, internet basics, HTML/CSS, JavaScript, and React fundamentals. The point is to get you moving toward a shipped project, not overwhelm you with everything at once.
You get the current 6 modules, about 2.5 hours of lessons, private Skool access, Wednesday live calls, recordings, async feedback, and weekly project review access.
AI Workflows comes next, then Ship First App, then Git/GitHub. Founders get these modules as they ship without paying the later $497 price.
Every Wednesday at 7 PM UK. Dylan hosts the 60-minute call and the replay is recorded for members.
Ask questions in Skool and get a 48-hour weekday turnaround. You can also submit one project review per week by Tuesday and get feedback by Thursday.
The target is one deployed project with a live URL and 5 real conversations with potential users. No revenue promise. No job promise. Just shipped work and real feedback.
No. Backend, deep deployment content, and advanced AI/backend systems are not included yet. Founders are buying early while the course expands.
Founders pricing is $197 for 50 spots or 30 days from first sale, whichever happens first. After that, it moves to $497.
You keep access as the course grows instead of paying the later $497 price for the same expanding offer.
Try it for 7 days. If it is not a fit, ask for a refund within that window.
Ship the project. Get the reps. Build the leverage.
$197 Founders Edition until 50 spots are gone or 30 days from first sale. Then it moves to $497.
Includes current lessons, upcoming modules, weekly live calls, Skool feedback, project reviews, and grandfathered access.